from pygame import image, Color

from esp_hadouken.GameChild import *
from esp_hadouken.Font import *

class Score(GameChild):

    def __init__(self, parent):
        GameChild.__init__(self, parent)
        self.pos = self.get_configuration()["ending-plate-position"]
        self.set_plate()

    def set_plate(self):
        path = self.get_resource("ending-plate-path")
        self.plate = image.load(path).convert_alpha()

    def render_score(self):
        config = self.get_configuration()
        color = Color(config["ending-score-color"])
        size = config["ending-score-size"]
        score = Font(self, size).render(self.build_text(), True, color)
        rect = score.get_rect()
        rect.center = self.plate.get_rect().center
        self.plate.blit(score, rect)

    def build_text(self):
        return "%i:%02i" % divmod(int(self.get_timer().total()), 60)

    def update(self):
        if self.active:
            self.set_plate()
            self.render_score()
            self.draw()

    def draw(self):
        self.parent.blit(self.plate, self.pos)

    def activate(self):
        self.active = True

    def deactivate(self):
        self.active = False
from pygame import Surface, Color
from pygame.locals import *

from esp_hadouken.GameChild import *
from Cell import *

class NamePrompt(GameChild, Surface):

    cell_count = 3
    transparent_color = Color("brown")

    def __init__(self, parent):
        GameChild.__init__(self, parent)
        self.init_surface()
        self.subscribe_to_events()
        self.add_cells()
        self.deactivate()

    def init_surface(self):
        size = self.get_configuration()["scoreboard-prompt-dimensions"]
        Surface.__init__(self, size)
        self.set_transparent()
        rect = self.get_rect()
        rect.center = self.parent.get_rect().center
        self.rect = rect

    def set_transparent(self):
        color = self.transparent_color
        self.set_colorkey(color)
        self.fill(color)

    def subscribe_to_events(self):
        self.subscribe_to(KEYDOWN, self.respond_to_key)

    def respond_to_key(self, event):
        if self.active:
            key = event.key
            if key >= K_a and key <= K_z:
                self.get_active_cell().set_char(key)
                self.change_active_cell(1)
                self.parent.update()
            elif key == K_BACKSPACE:
                if self.get_active_cell().is_blank():
                    self.change_active_cell(-1)
                self.get_active_cell().reset()
                self.parent.update()

    def get_active_cell(self):
        return self.cells[self.active_cell_index]

    def change_active_cell(self, increment):
        limit = len(self.cells) - 1
        index = self.active_cell_index + increment
        if index > limit:
            index = limit
        elif index < 0:
            index = 0
        self.active_cell_index = index

    def add_cells(self):
        cells = []
        for ii in range(self.cell_count):
            cells.append(Cell(self, ii))
        self.cells = cells
        self.active_cell_index = 0

    def activate(self):
        self.active = True

    def deactivate(self):
        self.active = False

    def update(self):
        if self.active:
            self.draw()

    def draw(self):
        self.parent.blit(self, self.rect)

    def get_initials(self):
        return "".join(map(str, self.cells))
from pygame import Surface, Color
from pygame.locals import *

from esp_hadouken.GameChild import *
from esp_hadouken.Font import *

class Cell(GameChild, Surface):

    def __init__(self, parent, index):
        GameChild.__init__(self, parent)
        self.index = index
        self.init_surface()
        self.reset()

    def __str__(self):
        return chr(self.char).upper()

    def init_surface(self):
        size = self.get_configuration()["scoreboard-prompt-dimensions"]
        margin = self.get_margin()
        width = size[0] / self.parent.cell_count - margin
        Surface.__init__(self, (width, size[1]))
        rect = self.get_rect()
        rect.left = (self.get_width() + margin) * self.index + margin / 2
        self.rect = rect

    def get_margin(self):
        return self.get_configuration()["scoreboard-prompt-margin"]

    def reset(self):
        self.set_char(self.get_blank_char())

    def get_blank_char(self):
        return ord(self.get_configuration()["scoreboard-prompt-blank-char"])

    def set_char(self, char):
        self.char = char
        self.set_color()
        self.draw()

    def set_color(self):
        char = self.char
        if char == self.get_blank_char():
            color = Color(
                self.get_configuration()["scoreboard-prompt-blank-color"])
        else:
            color = self.get_glyph_palette()[char - K_a]
        self.color = color

    def activate(self):
        self.active = True

    def deactivate(self):
        self.active = False

    def draw(self):
        self.fill(self.color)
        self.render_char()
        self.parent.blit(self, self.rect)

    def render_char(self):
        config = self.get_configuration()
        size = config["scoreboard-prompt-text-size"]
        color = Color(config["scoreboard-prompt-text-color"])
        text = Font(self, size).render(str(self), True, color)
        rect = text.get_rect()
        rect.center = self.get_rect().center
        self.blit(text, rect)

    def is_blank(self):
        return self.char == self.get_blank_char()
216.73.216.212
216.73.216.212
216.73.216.212
 
July 18, 2022


A new era ‼

Our infrastructure has recently upgraded ‼

Nugget Communications Bureau 👍

You've never emailed like this before ‼

Roundcube

Webmail software for reading and sending email from @nugget.fun and @shampoo.ooo addresses.

Mailman3

Email discussion lists, modernized with likes and emojis. It can be used for announcements and newsletters in addition to discussions. See lists for Picture Processing or Scrapeboard. Nowadays, people use Discord, but you really don't have to!

FreshRSS

With this hidden in plain sight, old technology, even regular people like you and me can start our own newspaper or social media feed.

Nugget Streaming Media 👍

The content you crave ‼

HLS

A live streaming, video format based on M3U playlists that can be played with HTML5.

RTMP

A plugin for Nginx can receive streaming video from ffmpeg or OBS and forward it as an RTMP stream to sites like Youtube and Twitch or directly to VLC.


Professional ‼

Nugget Productivity Suite 👍

Unleash your potential ‼

Kanboard

Virtual index cards you can use to gamify your daily grind.

Gitea

Grab whatever game code you want, share your edits, and report bugs.

Nugget Security 👍

The real Turing test ‼

Fail2ban

Banning is even more fun when it's automated.

Spamassassin

The documentation explains, "an email which mentions rolex watches, Viagra, porn, and debt all in one" will probably be considered spam.

GoAccess

Display HTTP requests in real time, so you can watch bots try to break into WordPress.

Nugget Entertainment Software 👍

The best in gaming entertainment ‼

Emoticon vs. Rainbow

With everything upgraded to the bleeding edge, this HTML4 game is running better than ever.


Zoom ‼

The game engine I've been working on, SPACE BOX, is now able to export to web, so I'm planning on turning nugget.fun into a games portal by releasing my games on it and adding an accounts system. The upgraded server and software will make it easier to create and maintain. I'm also thinking of using advertising and subscriptions to support the portal, so some of these services, like webmail or the RSS reader, may be offered to accounts that upgrade to a paid subscription.